|Command||What it does|
|right click object||selects that object|
|g||Grabs an object to move|
|r||Rotates an object|
|x||Delete selected object|
|s||Changes Size of object|
|shift + d||Duplicate object|
|tab||Switches between object and edit mode|
|a (in edit mode)||deselects all verticies|
|shift right click||can select multiple verticies or objects|
|space||can use the space key to add a new mesh (object)|
ok so im going to breifly try to explain how to use the game engine to be able to use the keyboard to make an object move
note screenshots will be added to make the demonstration easier as soon as i figure out how to load them up!)
ok so ive been watching alot of the super3boy tutorials online as well as a few on the actual blender site.. some good stuff on both check em out but anyway this whole particle thing looked kinda neat so i figured i would write a little about it at least what i have an understanding of at this point.
also check the blender python scripts page soon for adding/editing particles in a script its alot easier to understand what some of the things do in the blender api after using them so i would suggest going through this first.
ok so the point of this really is to show how to use the bezier curve and show how it can be beneficial while creating an animation.. the animation part will prolly come a bit later but ill explain the benefits of having a curve instead of an object.