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journal:spring2019:wprice2:week9 [2019/03/21 07:03] external edit
journal:spring2019:wprice2:week9 [2019/03/27 20:31] (current)
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 =====comporg week9===== =====comporg week9=====
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-====MONTH DayYEAR====+====March 27th2019====
-Filler text- your entry goes here; remove this line to receive full credit.+This week I made a very good amount of progress. To start it off, our sprite can shoot its projectiles which can come in contact and react correctly with everything we have in the game now including the asteroids, the satellites, and the powerup. The asteroids make impact on the planet or the player at the moment. In addition, the asteroids, satellites, and powerups are all set on a timer that shoots the asteroids downwards, and the satellites and powerup horizontally. To make the week even better, Dylan came through with his wonderful random number generator that allows the asteroids ​to be shot randomly from the upper end of the screen.
 =====sysprog week9===== =====sysprog week9=====
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-====MONTH DayYEAR==== +====March 27th2019====
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-Filler text- your entry goes here; remove this line to receive full credit.+
 +I've gotten SDL on my laptop which should allow me to speed up the coding process from home. However, it isn't as easy to run SDL on my windows computer as opposed to the linux style pods. To simulate this environment,​ I've also downloaded code CodeBlocks. However, it does not have any compiler downloaded. I wonder if I can look on lab46 and find the compilers there.
journal/spring2019/wprice2/week9.txt · Last modified: 2019/03/27 20:31 by wprice2