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journal:spring2019:wprice2:week4 [2019/02/13 23:20]
wprice2 [MONTH Day, YEAR]
journal:spring2019:wprice2:week4 [2019/02/13 23:28] (current)
wprice2 [February 13th, 2019]
Line 8: Line 8:
 ====February 13th, 2019==== ====February 13th, 2019====
 +After our victory making the cat chase the mouse on the mudkip fin, it was time to step things up and add some timing into the mix. the SDL grouping has a type for timers called SDL_TimerID. Equating this to the result of SDL_AddTimer allows you to execute a line of code after a specified amount of time. For many games, updating too quickly can be a real issue; computers respond much more quickly and without cease comparatively to a human, so giving the computer a rhythm in tune with the speed of a human gives users a better experience.
journal/spring2019/wprice2/week4.txt · Last modified: 2019/02/13 23:28 by wprice2