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journal:spring2019:wprice2:week3

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journal:spring2019:wprice2:week3 [2019/02/06 22:41]
wprice2 [February 6th, 2019]
journal:spring2019:wprice2:week3 [2019/02/06 22:49] (current)
wprice2 [February 6, 2019]
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 ====February 6, 2019==== ====February 6, 2019====
  
-After last week's progress of making a movable cat sprite on a mudkip fin, we've turned to enhancing how exactly we interact with the cat. Originally, we could only move the cat once with each button press of the arrow keys. +After last week's progress of making a movable cat sprite on a mudkip fin, we've turned to enhancing how exactly we interact with the cat. Originally, we could only move the cat once with each button press of the arrow keys with an unsigned int that uses the function SDL_GetKeyState() to acquire the data that the buttons are sending outHowever, with SDL_MOUSEMOTION,​ we are able to actually have the cat chase our mouse cursor!
  
journal/spring2019/wprice2/week3.txt · Last modified: 2019/02/06 22:49 by wprice2