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journal:spring2019:wprice2:break1 [2019/02/26 05:12] wprice2 [MONTH Day, YEAR] |
journal:spring2019:wprice2:break1 [2019/02/26 05:16] (current) wprice2 [MONTH Day, YEAR] |
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=====sysprog break1===== | =====sysprog break1===== | ||
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- | ====MONTH Day, YEAR==== | + | ====February 26th, 2019==== |
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- | Filler text- your entry goes here; remove this line to receive full credit. | + | |
+ | I've been looking over testfall to understand what exactly would be best for fall detection. At first, I've been using a new SDL_Rect to check and see if the player has fallen past the bottom of the screen, but it's possible it'd be easier to just use the dimensions of the screen ilp since it's already been made in memory. |