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journal:spring2019:mkowulic:week2 [2019/01/29 08:32] (current)
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 +=====comporg week2=====
 +----
 +====January 29th, 2019====
 +
 +This week in comporg we played around with more NES stuff. We made a hello world program that graphically made a hello world come up on the screen with NES type font. I also got to look at some weird assembly stuff, i dont know how anyone ever could read or understand that code its ungodly short. It is something that i have to learn though, id like to make something fun out if it which is why im happy we are doing NES stuff because i love old video games and stuff like that. Things are different in C because we have to LITERALLY set memory for everything ever, its not really doing a lot to help you.
 +=====sysprog week2=====
 +----
 +====January 29th, 2019====
 +
 +This week in sysprog we did more stuff with SDL, this time we made separate files to deal with our functions and put them together. Its really cool to see what youve programmed visually and gives you an appreciation for video games as a whole. I like thinking about how video games were coded as i play them now. I think video games helped revolutionize computing by accident. Because theres so much to think about in terms of logic. I always wonder how they make it so optimized when i feel like i could make a command line program that still lags and takes time to compute. Their programming has to be very very fast. All in all im excited to do more SDL and make more stuff with C.
  
journal/spring2019/mkowulic/week2.txt · Last modified: 2019/01/29 08:32 (external edit)