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journal:fall2019:iroe:week11

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journal:fall2019:iroe:week11 [2019/10/31 06:24]
127.0.0.1 external edit
journal:fall2019:iroe:week11 [2019/11/06 19:05] (current)
Iroe [MONTH Day, YEAR]
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 =====c4eng week11===== =====c4eng week11=====
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-====MONTH DayYEAR====+====November 62019====
  
-Filler text- your entry goes here; remove ​this line to receive full credit.+This weeks puzzle was fairly easy. It pretty much turned out like last week where it was just finding connections rather than doing the math. Switching the bases when easy isnt the problem, its when the difficulty requires math to be done in that base that is difficult. The programming wasnt too bad this week. The secret was to choose flags that were the same in most ways ie. Cuba and Puerto Rico. They both have stripes stars and triangles in the same spot but just different colors. So essentially if you put the star in the right spot with correct dimensions it allows for everything to be easier. such as rectangle dividing the flag into thirds then applying color to the right shapes. Then changing the colors to the other flags so it colors match. A lot of flags match the medium difficulty requirement so you could just use the same format as Cuba while adding more rectangles or triangles. Class project was intersting this week. Making a video game was a lot more than expected even though it didnt even work that well. It was a base for what could happen but the space shit barrier and shots werent ​ seperated sprites and the when you start the game the aliens werent seperated in the right spots. not the mention they dont fire back and the dont disappear when they are shot. It was good start that hopefully will be completed with slightly smoother aniamtions.
  
journal/fall2019/iroe/week11.txt · Last modified: 2019/11/06 19:05 by Iroe